Coming soon · Pac Protocol

WhyNot Pac-Man
Tournament

A community run built around player-built mazes — design your layout, post it for others, and chase the high score when the event goes live.

WhyNot Pac-Man in-game maze — pellets, ghosts, and Pac-Man
WhyNot Pac-Man — center view of the maze and UI
WhyNot Pac-Man — maze detail and controls

What we’re planning

  • Player-built levels — community mazes in the official v:1 format (same as the in-game rotation pipeline over time).
  • Share & playtest — post levels on The Dirrty Mixbag forum so others can try your design before scores count.
  • Competition — when the tournament window opens, runs will tie into WhyNot Pac-Man high scores (global board when Tournament starts).

Exact dates, judging, and prize details will be announced here and on the forum — watch this page.

Global high scores

Top 10 for WhyNot Pac-Man — same data as the games highscores page.

Source: …

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# Player Tag Lvl Score

Tournament updates

Register with your Dirrty Mixbag community account. We’ll use the email on your account to send announcements when this tournament is scheduled (dates, rules, how to submit scores).

Checking sign-in…

You can leave the list anytime (withdraw). Organizers export addresses from Supabase or connect an email API — see Tournament signups in the Dirrty Mixbag setup doc in this repo.

Build your maze

Use the canvas maze builder (game-sized tiles), validate your JSON, then copy the forum draft and post under games/whynot-pacman-levels.

Open maze builder →

Forum & community

The seeded thread for level submissions is the home for drafts, feedback, and tournament news.

Dirrty Mixbag forum →

Practice on the live game and climb the board today.